I.Heart.Engineering (Changes for 3.2 – Part 3)
Here is the last part of my take on the engineering changes for 3.2:
Reduced the materials needed to create all engineering Dragonlings, and reduced their cooldowns, although they still cannot be used in Arenas.
I haven’t used dragnonlings in a long time. Not since I was soloing and I pulled it out in a fight I was having trouble with and it proceeded to not only help me kill the mob I was fighting, but also to then go and aggro every other mob in the area which resulted in my needing to release at the nearest graveyard.
Significantly reduced the cooldown on MOLL-E.
This is cool! Not sure what the cooldown has been reduced to, but it has to be better than the current 8 hour cooldown. I like this because I am the type to horde everything for vendoring/AH if possible. Now that I’m going for the Loremaster achievement, I’m collecting tons of stuff to sell. I use a scrapbot if my bag are overflowing with gray items, but if I have lots of stuff that will sell well on the AH and I’m too lazy to run back to town, I just whip this out and send to my bank alt. The mailbox is most handy, however, when you are soloing low level dungeons for achievements/quests since you end up with lots of cloth and such that sell at decent rates on the AH.
The Spynocular belt attachment has been changed to a Frag Belt. The Frag Belt periodically produces a Cobalt Frag Bomb that can be used from the belt every 10 minutes (never runs out!).
I don’t use the Spynocular Belt attachment, mostly because you can’t use engineering tinkers with other enchants…but doh!…apparently you can have this AND an eternal belt buckle at the same time. Not that I really need this on my belt, but hey, its a SPYnocular belt attachment…as is SPY!!! That’s super cool…I’m tinkering with my belt tonight. I know it will be a Frag Belt in 3.2, but I want to be a spy kicking and screaming into 3.2. After then, I’ll just blow you up.
UPDATE: Frag Belt: The cooldown is now 6 minutes, down from 10 minutes.
A Steam-Powered Auctioneer has been added to the Dalaran Like Clockwork engineering shop, allowing access to one’s faction Auction House. The Steam-Powered Auctioneer was programmed with a superiority chip, and will only interact with Grand Master engineers.
Probably the bestest reason to be an engineer in 3.2….an AH in Dalaran! (And yes, I know bestest isn’t really a word, but it really conveys the message I’m putting out there.) Now I don’t have to take a portal all the way back to Ironforge, hop on my mount, ride all the way to the AH, purchase my consumables/gems/enchants/etc/, go to the mailbox and then hearth back when I’m done. Woot!! Score another one for lazy engineers.
Transporter devices are no longer classified as trinkets and can be used directly from your inventory.
This is simply great news. I can’t tell you how many times I’ve teleported to Gadgetzan or Toshley’s Station and then forget to unequip it again. I’ve run dungeons and even one raid with a transporter equipped at least part of the way through. Oops!! So not only do we have changes to benefit the lazy engineer, but the forgetful ones as well. Woot!
The Ultrasafe Bullet Machine and Saronite Arrow Maker schematics have been simplified to create a full stack of the appropriate ammunition. No longer requires an anvil. Reduced the materials required to make this ammunition.
I don’t actually use these two items, however, I often make them for guildies. I often have the mats in my bag so I don’t have to go and find an anvil to make them! I’ll just make them where I’m at, pull out my MOLL-E and mail ‘em right away. Woot!! And since it is reduced materials, I can make more!
World Enlarger: Cooldown is now 15 minutes, down from 1 hour.
The World Enlarger was one of the main reasons I went into Gnomish engineering (that and the Gnomish Poultryizer...I mean, that’s just awesome!). Sometimes in Ironforge I’ll pull this out and make the world so huge that I become a super, itty, bitty, little gnome! Now I can have 4 times the fun in an hour. Good times.